Second Language Acquisition Motivator - SLAM!
Learning to speak a new language can be FUN! It can also be extremely hard and at some point even the most determined student feels that practice is a chore and they can't retain anything.
Language teachers recognise the value of games in motivating their students and turning the 'chores' back into fun! The Second Language Acquisition Motivator (SLAM) system uses methods adapted from video games to help students practice and internalise language.
Just like the highly successful The Sims® games, the SLAM system puts the language learner in the position of having to manage various 'needs' of their avatar in the Second Life® virtual world. Players are exposed to language in a meaningful context and must use the target language to advance in the game.
Where can I learn more?
A presentation describing the development of the system and outlining how it is played can be viewed here